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Seth, meanwhile, is one of three characters to receive a major facelift in Sacred War. Stat changes: -4 Str, -1 Skl, +2 Spd, -1 Lck, -1 Def, +4 Res However, another very significant change is that critical hits only deal double damage now instead of triple, so the crit boosts aren't quite as overkill as they seem. Overall, this is a very nice set of changes! The Slim Sword has become something of a pseudo-Killing Edge, which is very useful for characters like Eirika. The Star Seal is what's giving Eirika all the +1s on her stat screen, and has no other effect outside of that this hack is big on items that give passive boosts to whoever holds it, and the Star Seal is a nice introduction to that. Vulneraries have been buffed to 5 uses AND they now heal 20 HP instead of 10, which is very nice. In other words, she's staying where she is until she promotes.Įirika's been given a Slim Sword in addition to her Rapier (now called the Noble Rapier). Not pictured is that her Sword rank has been brought up to C one of the bigger changes in Sacred War is that characters cannot gain weapon EXP, and weapon ranks are dictated by class just like in FE4. Eirika hasn't changed too much statistically (though the slight bump to Strength is handy), but she did also have her affinity changed from Light to Thunder. Growth changes: -5% HP, +5% Str, -10% Skl, -5% Spd, -5% Lck, -5% Def, +5% ResĮach time we get a new character, I'll highlight whatever changes were made to their stats and growths (and items, where applicable), like so. But now, let's look at some of the more interesting changes the stats. ![]() ![]() #HACKS FOR WAR OF BEACH FULL#Also, units below full health have life bars that appear under their sprite, like the games from Path of Radiance onward. Valter shows up to let me show off Seth's new animations, as well as a look at this hack's battle UI!Īfter that, we're into the actual game, where we can see that even the prologue map has been changed up, with more variety than the bland mountain pass it used to be. Eirika, Seth and Franz make their escape, and then. Nothing about this intro sequence is too out of the ordinary, but you'll notice Seth has a new sprite. The first thing you'll notice is that the start screen of each chapter has changed - the illustration in the background is new. (You can't actually pick "Select" or "Difficulty".) #HACKS FOR WAR OF BEACH UPDATE#What could possibly go wrong? :v I also don't have a formal update schedule right now, but I should hopefully get through the first chapters fairly quickly.Ġ1 - Not exactly starting off with a bang. I've played each lord's route through to Chapter 11 or so, but anything past that is uncharted territory. Quick disclaimer: I'll be going into this hack mostly blind. If on the off-chance you've seen the aforementioned story content, though, please spoiler tag it. #HACKS FOR WAR OF BEACH FREE#The only thing that hasn't changed about this hack is the plot, so feel free to talk about the story or share memes about it or what have you. ![]() #HACKS FOR WAR OF BEACH DOWNLOAD#It even overhauls the postgame, adding a third dungeon to Creature Campaign that has some additional story content! If this sounds like something you'd want to try out, you can download it here. It's a complete overhaul of the game, tweaking things from character base/maximum stats, to items, to maps, to skills. Welcome to Fire Emblem: Sacred War! This is a ROM hack of Fire Emblem: Sacred Stones, created by Fire Emblem Universe user Seal. Huh? What do you mean, it's Sacred Stones again? Oh, all right. I enjoyed playing through the Sacred Stones self-randomizer about a year back, but now it's time to move on to. ![]() Well, it's been a while since I gave LPing a go, but I think it's finally time to get back to it. ![]()
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